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Triggered Ability keyword

Temporary

Temporary is a Triggered Ability keyword.

Defined by rule 816. and its 7 sub-rules. Every rule number below opens that rule in the rules browser.

Rules

816.

Temporary

816.1.

Temporary is a Triggered Ability keyword.

816.1.a.

It is present on Permanents.

816.1.b.

It is functionally short for "At the start of this permanent's controller's Beginning Phase, before scoring, kill this."

816.1.c.

The Trigger Condition is the controller of the permanent's Beginning Phase starting.

816.2.

Multiple instances of Temporary are redundant.

816.2.a.

Regardless of how many instances there are, the ability will only trigger once.

816.3.

Temporary, and whether or not a permanent has Temporary, is a characteristic of the permanent and may be checked or referenced by other Game Effects.

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